Posts Tagged ‘engineering’
Kinect + Garry’s Mod
Sunday, March 13, 2011 17:11 No CommentsA project to control characters in Valve’s Source game engine using the Kinect. Uses OpenNI to process skeletal data which is sent to Lua scripts running in Garry’s Mod. By John Boiles. Code is available on Github at: github.com See the corresponding blog post here: engineeringblog.yelp.com Video edited by Patrick Dunnam Tags:
DefCon 15 – T112 – No-Tech Hacking
Friday, March 11, 2011 1:00 25 Comments This was posted under category: UnCategoriesDIY/How To: Rebuild 2.1L VW Vanagon Waterboxer (wasserboxer) Adventure
Tuesday, January 11, 2011 0:46 No CommentsGear Heads this is just a conglomeration of my adventure rebuilding my 2.1L wasserboxer motor. It started out as only a head gasket job, which you can do without pulling the motor, but realized that the cylinder o-rings were bad plus one of the water jackets stuck to the head as I pulled it off, [...]
Homebuilt DIY Flying Saucer (Economy Model) Concept
Friday, August 13, 2010 17:53 No CommentsDownload simulator: www.thenerdshow.com That Moller skycar scares me. Have you seen the video? I can make one that’s safer and quieter, if not faster, at one tenth the cost. Ok, at least I think so. This is just a concept sketch, but now you can test drive it, thanks to blender’s game engine. Our economy [...]
DESIGN SQUAD at Maker Faire | Electric Roadster | PBS
Wednesday, July 7, 2010 16:52 1 Commentpbs.org DESIGN SQUAD Host Nate Ball and contestant Deysi Melgar are at Maker Faire 2007 in Austin, Texas, looking for the most creative engineering and coolest inventions they can find. Maker Faire is a “two-day, family-friendly event that celebrates arts, crafts, engineering, science projects and the Do-It-Yourself (DIY) mindset.” This 3-wheeled “trike” roadster is powered [...]



























































